Slouching Towards Bedlam — 56 of 76

Star C. Foster and Daniel Ravipinto

Release 2

Section 1 - Outside Flat 2D

The description of Outside Flat 2D is "This small, empty road lies at the base of a small hill. It is lined with thin buildings, many advertising 'Flats to Let' in their windows. The one directly north contains a door labeled 2D.[paragraph break]To the west is the massive stone edifice that is Newgate Gaol. A gallows prepared for tomorrow's public execution, towers over the street."

The gaol is scenery in Outside Flat 2D. "All stone and shadow. What few windows the are available are covered with heavy iron bars." Instead of doing something other than examining to the gaol, say "The prison lies at the top of the hill, far to the west." Understand "Newgate", "stone", "edifice" as the gaol.

The distant gallows are scenery in Outside Flat 2D. "The noose sways gently in the breeze." Instead of doing something other than examining to the distant gallows, say "The gallows lie at the top of the hill, near the prison." Understand "noose" as the distant gallows.

The door to Flat 2D is a locked, openable door. The door to Flat 2D is north of Outside Flat 2D and south of Flat 2D. The description of the door to Flat 2D is "A simple [if the door to Flat 2D is locked]locked[otherwise]unlocked[end if] door leading [if Outside Flat 2D encloses the player]to Flat 2D of the building to the north.[otherwise]south." Instead of attacking the door, say "The door is far too solid to be opened by such means." The small key unlocks the door to Flat 2D.