Slouching Towards Bedlam — 48 of 76

Star C. Foster and Daniel Ravipinto

Release 2

Section 5(c) The paper slot and the spider button

The slot is scenery in the Circular Chamber. Understand "paper" and "tape" as the slot. The description of the slot is "The tiniest tongue of paper tape extends from the slot, revealing its purpose." Instead of doing something other than examining to the slot, say "There is no useful amount tape currently extending from the slot."

The triangle button is a part of the panopticon panel. The description of the triangle button is "On its face is an inverted triangular shape from which six lines emerge, three to each side." The analysis of the triangle button is "CAT:NONLIVING.TO[line break]OL.UTIL:PANOPTIC[line break]ON.BLUEPRINT.PAR[line break]T:PRINT.ACTIVELY[line break]SELECTED.CELL/PA[line break]TIENT.RELATIONSH[line break]IP.CODE[bracket]PAPERTAP[line break]E[close bracket].VIA.TRIANGLE."

Instead of pushing the triangle button:

if the pressed button of the panopticon panel is nothing or the paper code of the pressed button of the panopticon panel is nothing or the dispensed of the paper code of the pressed button of the panopticon panel is true:

say "The button clicks downward, then returns to its original state when released. Nothing more happens.";

otherwise:

now the dispensed of the paper code of the pressed button of the panopticon panel is true;

move the paper code of the pressed button of the panopticon panel to the player;

say "The button clicks downward, then returns to its original state when released. Nothing more seems to happen for a moment, then a sudden clattering is emitted from the console's slot from which emerges a paper tape. A moment or two later, both the noise and the tape stop. Easily torn from the console, it reveals the symbols '[the code of the paper code of the pressed button of the panopticon panel]' imprinted on its surface."